| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 |
- import SwiftUI
- import Swinject
- @main struct FreeAPSApp: App {
- @Environment(\.scenePhase) var scenePhase
- @UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
- // Dependencies Assembler
- // contain all dependencies Assemblies
- // TODO: Remove static key after update "Use Dependencies" logic
- private static var assembler = Assembler([
- StorageAssembly(),
- ServiceAssembly(),
- APSAssembly(),
- NetworkAssembly(),
- UIAssembly(),
- SecurityAssembly()
- ], parent: nil, defaultObjectScope: .container)
- var resolver: Resolver {
- FreeAPSApp.assembler.resolver
- }
- // Temp static var
- // Use to backward compatibility with old Dependencies logic on Logger
- // TODO: Remove var after update "Use Dependencies" logic in Logger
- static var resolver: Resolver {
- FreeAPSApp.assembler.resolver
- }
- private func loadServices() {
- resolver.resolve(AppearanceManager.self)!.setupGlobalAppearance()
- _ = resolver.resolve(DeviceDataManager.self)!
- _ = resolver.resolve(APSManager.self)!
- _ = resolver.resolve(FetchGlucoseManager.self)!
- _ = resolver.resolve(FetchTreatmentsManager.self)!
- _ = resolver.resolve(FetchAnnouncementsManager.self)!
- _ = resolver.resolve(CalendarManager.self)!
- _ = resolver.resolve(UserNotificationsManager.self)!
- }
- init() {
- loadServices()
- }
- var body: some Scene {
- WindowGroup {
- Main.RootView(resolver: resolver)
- }
- .onChange(of: scenePhase) { newScenePhase in
- debug(.default, "APPLICATION PHASE: \(newScenePhase)")
- }
- }
- }
|