import SwiftUI struct ProgressBar: View { @Binding var value: Float var body: some View { GeometryReader { geometry in ZStack(alignment: .leading) { Capsule(style: .circular) .frame(width: geometry.size.width, height: geometry.size.height) .opacity(0.3) .foregroundColor(.secondary) Capsule(style: .circular) .frame( width: min(CGFloat(self.value) * geometry.size.width, geometry.size.width), height: geometry.size.height ) .foregroundColor(.accentColor) .animation(.linear) } } .frame(height: 20) } }