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- // LoopFollow
- // FastDropCondition.swift
- import Foundation
- struct FastDropCondition: AlarmCondition {
- static let type: AlarmType = .fastDrop
- init() {}
- func evaluate(alarm: Alarm, data: AlarmData, now _: Date) -> Bool {
- // ────────────────────────────────
- // 0. sanity checks
- // ────────────────────────────────
- guard
- let dropPerReading = alarm.delta, dropPerReading > 0,
- let dropsNeeded = alarm.monitoringWindow, dropsNeeded > 0,
- data.bgReadings.count >= dropsNeeded + 1
- else { return false }
- // ────────────────────────────────
- // 1. compute recent deltas
- // (BG-limit check is now handled by passesBGLimits)
- // ────────────────────────────────
- let recent = data.bgReadings.suffix(dropsNeeded + 1)
- let readings = Array(recent)
- for i in 1 ... dropsNeeded {
- let delta = Double(readings[i - 1].sgv - readings[i].sgv)
- if delta < dropPerReading { return false }
- }
- return true
- }
- }
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